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Brand New Carnage Gametype |
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Carnage is team based Player vs Player vs Bots. Each player team consists of four players working together to slaughter the bots. Each bot killed will drop a Blood Token, which can be returned to the team base. Victory goes to the team who collect the most Tokens.
Carnage will be released with three maps, designed specifically for Carnage.
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New 1v1 Elimination |
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Prove that you are the best individual warrior! You'll need to master the four new 1v1 Elimination maps and carefully consider which combination of abilities will offer the right mix of survivability and damage potential.
Will it be you who dominates the new 1v1?
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Improved Tutorial |
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We've streamlined the tutorial and we now give players more information that will prepare them for the battles that lie ahead. New players can choose between Bloodbath Training Grounds, 1v1 Elimination or the new Carnage warzones and must complete 5 matches before being allowed into the main Sanctarum.
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Repeatable Practice Area |
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Players can now return to the tutorial area at any time and practice their skills aginst a wide range of bots such as Healers, Wardens and Destroyers.
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NPC Amalgamations |
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In the Age of the Chosen it will be much easier to find the NPC you need to earn and learn your abilities.
The number of Trial Guide and Ability Mentor NPCs will be reduced significantly: you will now be able to learn all abilities for a single Archetype from just two NPCs.
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Equipment System Changes |
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The power and rarity of all equipment obtained in the Age of the Chosen will be more closely associated with the tier of the item.
Rare items will be of a higher tier, and carry significant advantages over lower tier items. Overall the power of enchantments on items has been reduced.
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Combat Mechanics |
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All combatants will be given a little more time to think between attacks, with the global cooldown increasing to 1.3 seconds. Base health will be increased (from 2500 to 3000) and the bonus health obtained from equipment will also be increased significantly.
Beware of the new Combat Fatigue debuff, however: the longer you are in combat and taking damage, the less effective healing will become.
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Improved Interface |
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Numerous changes to the GUI will improve your experience in the world of Fury.
The Artificer and Auctioneer interfaces have been improved.
Abilities you currently have equipped will be marked in your ability list.
In warzones we will be adding the option to save the entire combat log chat window contents after a match.
The ladder value of all matches will be displayed at the end of each match.
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